SPACE JUNK README

Welcome to Space Junk!

You control a plane and must dodge various
hazards. Use the arrow keys to control, Space to
pause.

This is based on a news story about a Lan Chile
flight from Santiago, Chile to Auckland, New
Zealand. The pilot suddenly saw flaming space junk
and heard deafening noises, drowning out his
radio. The junk narrowly missed colliding with the
plane. At first, the junk was blamed on Russia and
a satellite of theirs, scheduled to deorbit 12
hours after the incident, but it turns out that
was unrelated, and what nearly hit the plane was a
bit of a meteoroid falling to earth. To find the
story, search for "Jet's flaming space junk scare"
on www.smh.com.au.



ADD-ON LIBRARIES

libmodplug:
http://modplug-xmms.sourceforge.net/. Plays the
music.



OTHER REUSED CODE

cpmask.c, cpmask.h, ccollist.c, ccollist.h: From
the pmask library by "orz", public domain.
Modified slightly by me.

The framework (bmps.c, bmps.h, most everything
else beginning with c): From my Rail Blaster (TINS
2006) game and my unfinished (but released)
platform game from December
(http://oceanbase.org/graue/wip.html).



CREDITS

Graue: concept / programming / sprites
Ashrilyn: backgrounds
KerioStar: sprites / testing / encouragement
Darknux: testing / encouragement
JTE: testing / encouragement
Warren: news story



LEGAL INFO

This game is entirely in the public domain. No
rights reserved. Do whatever you want with this
software. No warranty.



CONTACT

graue@oceanbase.org
http://oceanbase.org/graue/
