#include #include "haphi.h" int main(void) { BITMAP* backbuff; DATAFILE* data; allegro_init(); install_keyboard(); install_timer(); set_color_depth(24); set_gfx_mode(GFX_AUTODETECT_WINDOWED, 800, 600, 0, 0); backbuff = create_bitmap(800, 600); clear_to_color(backbuff, makecol(0,0,0)); data = load_datafile("haphi.dat"); set_trans_blender(0,0,0,255); draw_trans_sprite(backbuff, (BITMAP*)data[STAND_RIGHT].dat, 200, 300); blit(backbuff, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H); readkey(); unload_datafile(data); destroy_bitmap(backbuff); return 0; } END_OF_MAIN()