#include //Monospace 80x25, in memory of Milo Sedlacek, by EC++ 2004 volatile int t,E,i=0,j=6,x,y,L,p,f,S,h,W=320,H=200,A=96,c=11;char*d,*g,*D="l``" "y`ѡaa`a`zb`b````xd`jcƠs|a۟lhpohkhpiv`l`l`xd`h```l``v" "sԁppmmq׳k؟ihh|`ncs}",*I="thtqvmeejb";BITMAP*b[5],*r;void T (){t++;}int main(){struct{int t;float x,y,v,h;}e[W],*m=e+A,*o=e+H,*C,*M,*X,N={0 ,};g=D;allegro_init();install_keyboard();install_int(T,15);set_gfx_mode(0,W,H,0 ,0);for(;i<5;i++){x=*I++-A;f=*I++-A;r=b[i]=create_bitmap(x,f);d=r->dat;for(x*=f ;x;x--){++j>6?y=*g++-A,j=h=0:0;*d++=y&(1<t&&j&1)C->t=1,C->x =W,C->y=j%H,C->v=-j%9/6.-1;if((C->x+=C->v)<0)*C=N;if(C->t&2){circlefill(r,C->x+ 5,C->y+5,MIN(C->h,15),c);C->h>15?circlefill(r,C->x+5,C->y+5,C->h-15,0):0;if(C-> h++>30)*C=N;}C->t&1?putpixel(r,C->x,C->y,c):0;if(!M->t&&key[75]&&!f)f=9,*M=N,M\ ->t=1,M->x=x+16,M->y=y+3,M->v=4;if(M->t){M->t*=(M->x+=M->v)x,M->y);for(j=A,X=e;j;j--,X++)if(X->t&&M->x+9>X->x&&M->xx+c&&M->y>X->y &&M->yy+15)S+=X->t,X->t=X->h=2,*(X+H)=*X,*M=*X=N;h=S>h?S:h;}}draw_sprite(r, *b,x,y);for(i=A,C=e;i;i--,C++){C->t?draw_sprite(r,b[C->t],C->x,C->y):0;C->y+=(C ->t==2)*sin(C->h)+(C->t==3)*MIN(3/(abs(C->x-x)/8.),2)*(C->yh+=44;if ((C->x+=C->v)<-A)*C=N;if(E>0&&C->t&&x+c>C->x&&x-cx&&y+9>C->y&&y-9y)o->t =2,o->h=o->v=0,o->x=x,o->y=y,f=E=-E*3,x=-W;}d=E<0?"Game Over":E>A?" Start!!":I; for(;!t;);if(!--L){L=*(int*)g;C=e+p;for(i=16;i;L/=4,C++){*C=N;C->t=L&3;C->x=W+i %4*24;C->y=(i--/2*A+C->t*25)%H;C->v=-3.5/C->t;C->h=p++;p&=63;}L=E;g=g>D+115?D:g +4;}textout(r,font,d,124,A,c);textprintf(r,font,t=0,0,c,"SC %04d HI %04d",S,h );blit(r,screen,0,0,0,0,W,H);E<0?E++:E>A?E--:0;if(E>0){if(key[82]&&x)x--;if(key [83]&&x